###########################################
#                                         #
# New Immersive Events v. 0.01a           #
# Rulership Events: Part 5                #
# ID NIE.129-NIE.138                      #
# Written and designed by wielkicien      #
# Bugfixed and edited by Erbkaiser		  #
#                                         #
###########################################

namespace = NIE

### The Thief
#Sister released from dungeon
character_event = {
	id = NIE.129
	title = "EVTNAMENIE.129"
	desc = EVTDESC_NIE_129
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no
	
	is_triggered_only = yes
	
	immediate = {
		any_character  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	
	option = {
		name = EVTOPTA_NIE_129
		custom_tooltip = { text = sister_is_free }
		event_target:thief_sister_target = {
			remove_trait = thief_sister_trait
			diplomatic_immunity = no
			if = {
				limit = { prisoner = yes }
				prisoner = no
				banish = yes
			}
		}
	}
}
###
#Sister taken as lover
character_event = {
	id = NIE.130
	title = "EVTNAMENIE.130a"
	desc = EVTDESC_NIE_130a
	picture = GFX_evt_lovers
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		random_courtier  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	option = {
		name = EVTOPTA_NIE_130a
		custom_tooltip = { text = sister_took_lover }
		hidden_tooltip = {
			set_character_flag = thief_sister_lover
		}
	}
}
###
#Sister took lover
character_event = {
	id = NIE.1301
	title = "EVTNAMENIE.130b"
	desc = EVTDESC_NIE_130b
	picture = GFX_evt_lovers
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		random_courtier  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	option = {
		name = EVTOPTA_NIE_130b
		custom_tooltip = { text = sister_took_lover }
		hidden_tooltip = {
			set_character_flag = thief_sister_lover
		}
	}
}
###
#Peasant girl night forced
character_event = {
	id = NIE.131
	title = "EVTNAMENIE.131"
	desc = EVTDESC_NIE_131
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		any_character  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	option = {
		name = EVTOPTA_NIE_131
		custom_tooltip = { text = peasant_girl_night2_force }
		hidden_tooltip = {
			character_event = { id = NIE.123 days = 5 }
		}
	}
}
###
#Thief cut hand
character_event = {
	id = NIE.132
	title = "EVTNAMENIE.132"
	desc = EVTDESC_NIE_132
	picture = GFX_evt_noble_in_castle
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		random_courtier = {
			limit = {
				trait = thief_trait
			}
			save_event_target_as = thief_event_target
		}
	}
	
	option = {
		name = EVTOPTA_NIE_132
		custom_tooltip = { text = thief_cut_hand }
		hidden_tooltip = {
			random_list = {
				50 = {
					character_event = { id = NIE.117 days = 75 random = 120 } 
				}
				50 = {
					character_event = { id = NIE.125 days = 75 random = 120 }
				}
			}
		}
		event_target:thief_event_target = {
			add_trait = one_handed
		}
	}
}
###
#Thief not accepted to serve
character_event = {
	id = NIE.133
	title = "EVTNAMENIE.133"
	desc = EVTDESC_NIE_133
	picture = GFX_evt_noble_in_castle
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		hidden_tooltip = {
			any_character  = {
				limit = {
					trait = thief_trait
				}
				save_event_target_as = thief_event_target
			}
			event_target:thief_event_target = {
				any_sibling = {
					limit = {
						trait = thief_sister_trait
					}
					save_event_target_as = thief_sister_target
				}
			}
		}
	}
	option = {
		name = EVTOPTA_NIE_133
		custom_tooltip = { text = Thief_not_accepted }
		hidden_tooltip = {
			event_target:thief_event_target = {
				remove_trait = thief_trait
				diplomatic_immunity = no
			}
			event_target:thief_sister_target = {
				remove_trait = thief_sister_trait
				diplomatic_immunity = no
			}
		}
	}
}
###
#Sister leaves your court
character_event = {
	id = NIE.134
	title = "EVTNAMENIE.134"
	desc = EVTDESC_NIE_134
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		any_character  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	option = {
		name = EVTOPTA_NIE_134
		custom_tooltip = { text = Sister_leaves_court }
		hidden_tooltip = {
			event_target:thief_sister_target = {
				remove_trait = thief_sister_trait
				diplomatic_immunity = no
			}
		}
		event_target:thief_sister_target = {
			banish = yes
		}
	}
}
###
#Sister is happy at your court
character_event = {
	id = NIE.135
	title = "EVTNAMENIE.135"
	desc = EVTDESC_NIE_135
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		any_character  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	option = {
		name = EVTOPTA_NIE_135
		custom_tooltip = { text = Sister_happy_court }
		hidden_tooltip = {
			event_target:thief_sister_target = {
				remove_trait = thief_sister_trait
				diplomatic_immunity = no
			}
		}
	}
}
###
#Sister ends as wife
character_event = {
	id = NIE.136
	title = "EVTNAMENIE.136"
	desc = EVTDESC_NIE_136
	picture = GFX_evt_lovers
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		random_courtier  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
		#Create a relevant dynasty for her
		create_character = {
			culture = ROOT
			dynasty = actually_culture
		}
		new_character = {
			save_event_target_as = thief_dynasty
			death = yes
		}
	}
	option = {
		name = EVTOPTA_NIE_136
		custom_tooltip = { text = Sister_end_marry }
		hidden_tooltip = {
			event_target:thief_sister_target = {
				remove_trait = thief_sister_trait
				diplomatic_immunity = no
				dynasty = event_target:thief_dynasty
				add_spouse = ROOT
			}
		}
	}
}
###
#Sister ends with dynasty
character_event = {
	id = NIE.137
	title = "EVTNAMENIE.137"
	desc = EVTDESC_NIE_137
	picture = GFX_evt_lovers
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		any_character  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
		#Create a relevant dynasty for her
		create_character = {
			culture = ROOT
			dynasty = actually_culture
		}
		new_character = {
			save_event_target_as = thief_dynasty
			death = yes
		}
	}
	option = {
		name = EVTOPTA_NIE_137
		custom_tooltip = { text = Sister_end_dynasty }
		hidden_tooltip = {
			event_target:thief_sister_target = {
				remove_trait = thief_sister_trait
				diplomatic_immunity = no
				dynasty = event_target:thief_dynasty
			}
		}
	}
}
###
#Sister is happy as lover
character_event = {
	id = NIE.138
	title = "EVTNAMENIE.138"
	desc = EVTDESC_NIE_138
	picture = GFX_evt_lovers
	border = GFX_event_normal_frame_economy

	capable_only = yes
	only_playable = yes
	prisoner = no

	is_triggered_only = yes
	
	immediate = {
		any_character  = {
			limit = {
				trait = thief_sister_trait
			}
			save_event_target_as = thief_sister_target
		}
	}
	option = {
		name = EVTOPTA_NIE_137
		custom_tooltip = { text = Sister_end_lover }
		hidden_tooltip = {
			event_target:thief_sister_target = {
				remove_trait = thief_sister_trait
				diplomatic_immunity = no
			}
		}
	}
}
